![]() The result is an intricate game that feels like a Dungeon & Dragons adventure. Your choices slowly shape your character's five skills (Engineer, Interface, Endure, Intuit and Engage), unlocking perks and bonuses that reflect and change how you choose to live in this world. Or you can learn things by hacking into the station's archive to find new areas and unlock secrets. Talking to them uncovers their rich history which brought them here. You can make or break alliances, uncover truths, and learn to survive one cycle at a time.Īs you progress you meet characters from all walks of life: salvagers, engineers, hackers, bartenders, and street-food vendors. Do you work in the yards or the bar? Or perhaps search the markets for rare components? Grab some street food, maybe? The choices you make each cycle affect you and the world you live in. The higher the number of dice you use, the better the outcome of that activity. You play in cycles where you roll a set of dice that can then be spent on specific activities. To survive you'll need to build friendships, earn money and navigate the political factions. You escape and are thrust amongst the colourful inhabitants of the Eye - an abandoned, run-down and unruly space station held together by anarchic alliances, ramshackle factions and a shared desire to be free from corporate control. You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation. ![]() It's a game that asks how it's possible to be a person in a system that subjugates and commodifies personhood in favour of profits. Each cycle you roll dice and decide how to spend them, on work, on society or on surviving with more power for the next loop. You are an escaped worker exploring a lawless space station, making friends, and (ultimately) trying to escape your past. Citizen Sleeper is a role-play game set in the ruins of interplanetary capitalism. ![]()
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